Hit Registration
This update includes the release of improved and optimized hit registration code. This was a multi-step process that started with a large server revamp to improve server performance and distribution. Then, we rolled out region locking to get a more consistent experience and allow us to focus on specific tuning. The final step was to improve the actual hit registration code. Overall consistency will be much better once this rolls out.
If you are familiar with some of the network analysis videos that were done, there was a topic referred to as “lag compensation” analyzed in a variety of game titles. We have greatly optimized this now, which means more consistency in terms of player movement and less positional desyncs.
We also increased the fidelity in which projectiles are tracked to improve consistency with shots hitting opponents. These changes make it less likely for you to accidentally shoot the driver in your car if you are firing from the passenger seat.
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